Camera1Base

abstract class Camera1Base

Wrapper to stream with camera1 api and microphone. Support stream with SurfaceView, TextureView and OpenGlView(Custom SurfaceView that use OpenGl). SurfaceView and TextureView use buffer to buffer encoding mode for H264 and OpenGlView use Surface to buffer mode(This mode is generally better because skip buffer processing). API requirements: SurfaceView and TextureView mode: API 16+. OpenGlView: API 18+. Created by pedro on 7/07/17.

Inheritors

Constructors

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constructor(surfaceView: SurfaceView)
constructor(textureView: TextureView)

Properties

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Functions

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open fun disableAudio()
Mute microphone, can be called before, while and after stream.
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open fun disableLantern()
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open fun enableAudio()
Enable a muted microphone, can be called before, while and after stream.
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open fun enableFaceDetection(faceDetectorCallback: FaceDetectorCallback): Boolean
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open fun enableLantern()
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open fun forceCodecType(codecTypeVideo: CodecUtil.CodecType, codecTypeAudio: CodecUtil.CodecType)
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open fun forceFpsLimit(enabled: Boolean)
Force stream to work with fps selected in prepareVideo method.
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open fun getBitrate(): Int
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open fun getExposure(): Int
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open fun getMaxExposure(): Int
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open fun getMaxZoom(): Int
Return max zoom level
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open fun getMinExposure(): Int
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open fun getMinZoom(): Int
Return min zoom level
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Get supported resolutions of back camera in px.
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Get supported resolutions of front camera in px.
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open fun getStreamHeight(): Int
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open fun getStreamWidth(): Int
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open fun getZoom(): Float
Return current zoom level
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open fun isAudioMuted(): Boolean
Get mute state of microphone.
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Use getCameraFacing instead
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open fun isOnPreview(): Boolean
Get preview state.
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open fun isRecording(): Boolean
Get record state.
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open fun isStreaming(): Boolean
Get stream state.
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open fun pauseRecord()
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open fun prepareAudio(): Boolean
Same to call: prepareAudio(64 * 1024, 32000, true, false, false);
open fun prepareAudio(bitrate: Int, sampleRate: Int, isStereo: Boolean): Boolean
open fun prepareAudio(bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean

open fun prepareAudio(audioSource: Int, bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean
Call this method before use @startStream.
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open fun prepareVideo(): Boolean
Same to call: rotation = 0; if (Portrait) rotation = 90; prepareVideo(640, 480, 30, 1200 * 1024, false, rotation);
open fun prepareVideo(width: Int, height: Int, bitrate: Int): Boolean
open fun prepareVideo(width: Int, height: Int, fps: Int, bitrate: Int, rotation: Int): Boolean

open fun prepareVideo(width: Int, height: Int, fps: Int, bitrate: Int, iFrameInterval: Int, rotation: Int): Boolean
backward compatibility reason
open fun prepareVideo(width: Int, height: Int, fps: Int, bitrate: Int, iFrameInterval: Int, rotation: Int, profile: Int, level: Int): Boolean
Call this method before use @startStream.
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open fun requestKeyFrame()
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open fun resumeRecord()
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open fun setAudioCodec(codec: AudioCodec)
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open fun setCameraCallbacks(callbacks: CameraCallbacks)
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open fun setCustomAudioEffect(customAudioEffect: CustomAudioEffect)
Set an audio effect modifying microphone's PCM buffer.
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open fun setEncoderErrorCallback(encoderErrorCallback: EncoderErrorCallback)
Set a callback to know errors related with Video/Audio encoders
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open fun setExposure(value: Int)
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open fun setMicrophoneMode(microphoneMode: MicrophoneMode)
Must be called before prepareAudio.
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open fun setPreviewOrientation(orientation: Int)
Change preview orientation can be called while stream.
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open fun setRecordController(recordController: BaseRecordController)
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Set video bitrate of H264 in bits per second while stream.
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open fun setVideoCodec(codec: VideoCodec)
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open fun setZoom(event: MotionEvent)
open fun setZoom(level: Int)
Set zoomIn or zoomOut to camera.
open fun setZoom(event: MotionEvent, delta: Int)
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open fun startPreview()
open fun startPreview(cameraFacing: CameraHelper.Facing)
open fun startPreview(cameraFacing: Int)
open fun startPreview(cameraFacing: CameraHelper.Facing, rotation: Int)
open fun startPreview(width: Int, height: Int)
open fun startPreview(cameraFacing: CameraHelper.Facing, width: Int, height: Int)
open fun startPreview(cameraFacing: Int, width: Int, height: Int)
open fun startPreview(cameraFacing: CameraHelper.Facing, width: Int, height: Int, rotation: Int)
open fun startPreview(cameraFacing: Int, width: Int, height: Int, rotation: Int)

open fun startPreview(cameraFacing: CameraHelper.Facing, width: Int, height: Int, fps: Int, rotation: Int)
open fun startPreview(cameraId: Int, width: Int, height: Int, fps: Int, rotation: Int)
Start camera preview.
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open fun startStream(url: String)
Need be called after @prepareVideo or/and @prepareAudio.
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open fun stopCamera()
Similar to stopPreview but you can do it while streaming or recording.
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open fun stopPreview()
Stop camera preview.
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Stop record MP4 video started with @startRecord.
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open fun stopStream()
Stop stream started with @startStream.
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open fun switchCamera()
Switch camera used.
open fun switchCamera(cameraId: Int)
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open fun tapToFocus(view: View, event: MotionEvent): Boolean