Camera1Base
Wrapper to stream with camera1 api and microphone. Support stream with SurfaceView, TextureView and OpenGlView(Custom SurfaceView that use OpenGl). SurfaceView and TextureView use buffer to buffer encoding mode for H264 and OpenGlView use Surface to buffer mode(This mode is generally better because skip buffer processing). API requirements: SurfaceView and TextureView mode: API 16+. OpenGlView: API 18+. Created by pedro on 7/07/17.
Inheritors
Functions
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Mute microphone, can be called before, while and after stream.
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Enable a muted microphone, can be called before, while and after stream.
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Force stream to work with fps selected in prepareVideo method.
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Return max zoom level
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Return min zoom level
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Get supported resolutions of back camera in px.
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Get supported resolutions of front camera in px.
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Get mute state of microphone.
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Use getCameraFacing instead
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Get preview state.
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Get record state.
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Get stream state.
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Same to call: prepareAudio(64 * 1024, 32000, true, false, false);
open fun prepareAudio(bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean
open fun prepareAudio(audioSource: Int, bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean
Call this method before use @startStream.
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Same to call: rotation = 0; if (Portrait) rotation = 90; prepareVideo(640, 480, 30, 1200 * 1024, false, rotation);
open fun prepareVideo(width: Int, height: Int, fps: Int, bitrate: Int, iFrameInterval: Int, rotation: Int): Boolean
backward compatibility reason
open fun prepareVideo(width: Int, height: Int, fps: Int, bitrate: Int, iFrameInterval: Int, rotation: Int, profile: Int, level: Int): Boolean
Call this method before use @startStream.
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Set an audio effect modifying microphone's PCM buffer.
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Set a callback to know errors related with Video/Audio encoders
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Change preview orientation can be called while stream.
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Set the mode to calculate timestamp.
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Set video bitrate of H264 in bits per second while stream.
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Set zoomIn or zoomOut to camera.
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open fun startPreview(cameraFacing: CameraHelper.Facing, width: Int, height: Int, fps: Int, rotation: Int)
Start camera preview.
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Starts recording a MP4 video.
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Need be called after @prepareVideo or/and @prepareAudio.
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Similar to stopPreview but you can do it while streaming or recording.
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Stop camera preview.
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Stop record MP4 video started with @startRecord.
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Stop stream started with @startStream.
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