OnlyAudioBase

abstract class OnlyAudioBase

Wrapper to stream only audio. It is under tests. Created by pedro on 10/07/18.

Inheritors

Constructors

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constructor()

Functions

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open fun disableAudio()
Mute microphone, can be called before, while and after stream.
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open fun enableAudio()
Enable a muted microphone, can be called before, while and after stream.
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open fun forceCodecType(codecTypeAudio: CodecUtil.CodecType)
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open fun isAudioMuted(): Boolean
Get mute state of microphone.
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open fun isRecording(): Boolean
Get record state.
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open fun isStreaming(): Boolean
Get stream state.
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open fun pauseRecord()
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open fun prepareAudio(): Boolean
Same to call: prepareAudio(64 * 1024, 32000, true, false, false);
open fun prepareAudio(bitrate: Int, sampleRate: Int, isStereo: Boolean): Boolean
open fun prepareAudio(bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean

open fun prepareAudio(audioSource: Int, bitrate: Int, sampleRate: Int, isStereo: Boolean, echoCanceler: Boolean, noiseSuppressor: Boolean): Boolean
Call this method before use @startStream.
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open fun resumeRecord()
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open fun setAudioCodec(codec: AudioCodec)
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open fun setCustomAudioEffect(customAudioEffect: CustomAudioEffect)
Set an audio effect modifying microphone's PCM buffer.
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open fun setEncoderErrorCallback(encoderErrorCallback: EncoderErrorCallback)
Set a callback to know errors related with Video/Audio encoders
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open fun setRecordController(recordController: BaseRecordController)
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open fun setTimestampMode(timestampModeAudio: TimestampMode)
Set the mode to calculate timestamp.
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open fun startStream(url: String)
Need be called after @prepareVideo or/and @prepareAudio.
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Stop record AAC audio started with @startRecord.
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open fun stopStream()
Stop stream started with @startStream.