ForceRenderer

Created by pedro on 2/3/24.

This class force GlInterface to render in order to avoid no fps. This is mainly for ScreenSource

Constructors

Link copied to clipboard
constructor()

Functions

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun setEnabled(enabled: Boolean, fps: Int)
Link copied to clipboard
fun start(callback: () -> Unit)
Link copied to clipboard
fun stop()