Media3VideoSource

class Media3VideoSource(context: Context, path: Uri, speed: Float = 1.0f, loopMode: Boolean = true, onFinish: (isLoop: Boolean) -> Unit = {}) : VideoSource

Constructors

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constructor(context: Context, path: Uri, speed: Float = 1.0f, loopMode: Boolean = true, onFinish: (isLoop: Boolean) -> Unit = {})

Properties

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var fps: Int
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var height: Int
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var width: Int

Functions

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fun init(width: Int, height: Int, fps: Int, rotation: Int): Boolean
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open override fun isRunning(): Boolean
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open override fun release()
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open override fun start(surfaceTexture: SurfaceTexture)
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open override fun stop()