CameraRender

Created by pedro on 29/01/18.

Constructors

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constructor()

Properties

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open val surface: Surface
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Functions

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open fun draw()
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open fun getTexId(): Int
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open fun initGl(width: Int, height: Int, context: Context, previewWidth: Int, previewHeight: Int)
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open fun release()
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open fun setFlip(isFlipHorizontal: Boolean, isFlipVertical: Boolean)
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open fun setRotation(rotation: Int)
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open fun updateTexImage()